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| TAGL (ThreeDee Advanced Graphics Library) is a 3D programming library that was written in the 90s (at the pre-gpu-hic ages). It was able to do approx. 10 fps on a 486 Dx 33 Mhz PC (for a model with a few hundred facets and a 640x480 graphic board). This is a software rasterizer with Z-Buffer, gouraud shading, dithering, and (unfiltered) texturing. This distribution works under Linux. Download TAGL |
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The demo from: Bruno Vallet and Bruno Lévy Computer Graphics Forum (Proceedings Eurographics), 2008 [Download Windows executable] |
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Some models with U,V coordinates computed by LSCM, ABF++ and LinABF. Models were previously cut by Alla Sheffer with Seamster. For each model, we provide the geometry and tex coords in .obj file format, a normal map, and a decimated version of the mesh. |
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