Software & Data
TAGL

TAGL (ThreeDee Advanced Graphics Library) is a 3D programming library that was written in the 90s (at the pre-gpu-hic ages). It was able to do approx. 10 fps on a 486 Dx 33 Mhz PC (for a model with a few hundred facets and a 640x480 graphic board). This is a software rasterizer with Z-Buffer, gouraud shading, dithering, and (unfiltered) texturing. This distribution works under Linux.

 

              Download TAGL

 

 

 
Manifold Harmonics demo

The demo from:

Bruno Vallet and Bruno Lévy
Computer Graphics Forum (Proceedings Eurographics), 2008

[Download Windows executable]

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Unwrapped meshes

Some models with U,V coordinates computed by LSCMABF++ and LinABF. Models were previously cut by Alla Sheffer with Seamster.

For each model, we provide the geometry and tex coords in .obj file format, a normal map, and a decimated version of the mesh.

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