Note: you were redirected from an old ALICE bibliography reference. For direct access to this reference, use http://alice.loria.fr/php/article.php?Paper=anisotropic@2003 instead. Publications by year Most documents on this website are protected by copyright.
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has the right to do so. Note that the definitive versions of all EG papers (Eurographics,...) can be downloaded from http://www.eg.org/EG/DL. ACM papers (Siggraph, ...) can be downloaded from http://www.acm.org/dl/. “Anisotropic Polygonal Remeshing” Pierre Alliez, David CohenSteiner, Olivier Devillers, Bruno Lévy and Mathieu Desbrun ACM Transactions on Graphics (SIGGRAPH conference proceedings), 2003 Abstract: In this paper, we propose a novel polygonal remeshing technique that exploits a key aspect of surfaces\,: the intrinsic anisotropy of natural or manmade geometry. In particular, we use curvature directions to drive the remeshing process, mimicking the lines that artists themselves would use when creating 3D models from scratch. After extracting and smoothing the curvature tensor field of an input geometry patch, lines of minimum and maximum curvatures are used to determine appropriate edges for the remeshed version in anisotropic regions, while spherical regions are simply pointsampled since there is no natural direction of symmetry locally. As a result our technique generates polygon meshes mainly composed of quads in anisotropic regions, and of triangles in spherical regions. Our approach provides the flexibility to produce meshes ranging from isotropic to anisotropic, from coarse to dense, and from uniform to curvature adapted. BibTex reference @ARTICLE{alliez:APR:2003,
AUTHOR = "Alliez, Pierre and CohenSteiner, David and Devillers, Olivier and L&
eacute;vy, Bruno and Desbrun, Mathieu",
TITLE = "Anisotropic Polygonal Remeshing",
JOURNAL = "ACM Transactions on Graphics (SIGGRAPH conference proceedings)",
YEAR = "2003",
VOLUME = "22",
NUMBER = "3",
PAGES = "485493",
MONTH = "Jul",
}
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